Wednesday 29 February 2012

‘Corpse Bride’ Co-Director Making Dark, Slick, Hot, Stop-Motion/CG ‘Wizard of Oz’ Movie

(begudestosca.com)            Do you want yet another new flick based on the ‘Wizard associated with Oz’? Hopefully you’ve said yes, because another film is being cast onto the ever-growing pile. If not, put on those ruby red slip-ons and click your heels jointly until the wizard grants your current wish. (Though we’re not positive he has the power to wipe out Hollywood!)

Variety reports which Mike Johnson, who co-directed ‘Corpse Bride’ alongside Tim Burton, will helm a stop-motion/CG film named ‘Oz Wars’ for Vanguard Films. Written by Take advantage of Moreland and Athena Gam, this is another re-jiggling from the Oz story. This time, Dorothy gets caught up in a whirlwind regarding warrior witches, black magic, martial arts and monsters against a contemporary backdrop.

Vanguard head Bob Williams says the film is going to be for kids and adults, the world of Oz reimagined using stop-motion to create a globe that’s dark, slick, attractive and dangerous. According to him or her, the film will also be able to be whipped up at an unprecedentedly economical cost point due to fresh stop-motion software. That, naturally, signifies that this new project is pretty close to a sure point. The only question that remains is whether or not Johnson has the same achievement without Burton. ‘Bride’ is the only function film on the man’s continue, though it’s one that earned your ex an Oscar nomination.

But wait, there’s one more thing. This project will be, as previously mentioned, another Oz of movie. Usually when we supply a long list of battling productions, they’ll span over a year as dojos rush into different levels of development, but in The year 2010 alone we’ve had media bites for ‘Oz’ planning to struggle ‘Wicked,’ plus ‘Dorothy of Ounce,’ ‘Oz: The Great and Potent,’ ‘Surrender Dorothy’ and Robert Zemeckis tease with an all-out ‘Wizard of Oz’ remake.




‘Rango’ Win a Big Nod to ILM Singapore


(nscreenasia.com/)                ILM Singapore contributed 25% of the VFX work to Oscar’s Best Animated Feature for 2012.

Singapore – The unique "photographic" look and top-notch animation by Industrial Light & Magic helped Rango clinch the Best Animated Feature at the 84th Annual Academy Awards held earlier this week.

Gore Verbinski's Rango is the director and ILM's first-ever animated feature. The company best known for its visual effects work previously collaborated with Verbinski on the blockbuster Pirates of the Caribbean trilogy. Each film earned an Academy Award nomination, and won Best Visual Effects with the second installment, Pirates of the Caribbean: Dead Man's Chest.

Rango follows the transformative journey of Rango (voiced by Johnny Depp), a sheltered yet dramatic chameleon living as an ordinary family pet who, through a set of circumstances, is thrust into the hard realities of a Mojave Desert town called Dirt.

For a project of this scope, ILM adapted the traditional visual effects pipeline for an animated feature, and developed new tools to help create the look and feel of the film.

“It's our approach as live action filmmakers that gives this film such an interesting look, one that I don't think we've seen in animation before. We created everything in the world of Rango the only way we know how, with a level of detail, texture and lighting that we traditionally put into our live action films,” says Tim Alexander, ILM Visual Effects Supervisor.

While the bulk of the work for Rango was done at ILM's San Francisco headquarters, ILM's studio in Singapore also contributed to 25 percent of the movie.

Production work in Singapore ranged from modeling, to rigging, animation, FX, creature simulation, digimatte painting, lighting, compositing and rotoscoping and involved over 100 artists, technical staff and production support.

“One of the largest challenges for ILM Singapore was to assemble an entirely new team, most of whom had never worked on a feature production, and fast track them through an intensive training program to deliver the work within one year,” says Patrick Cohen, Singapore CG Supervisor.

The Oscar is the icing to the cake for Rango, after it took home five awards at the Annie Awards, swept the animated film categories at VES Awards and was honored with the BAFTA for best animated feature.

Source:       http://www.onscreenasia.com/article/-rango-win-a-big-nod-to-ilm-singapore/9436




Defend John Carter - Tweet For The Sequel!


Take a look:   http://thejohncarterfiles.com/wp-content/uploads/2012/02/JOHN-CARTER-BANNER.jpg



Dan Aykroyd Confirms Bill Murray Won't Do Ghostbusters 3


(The Telegraph)                Dan Aykroyd talked about this vaguely earlier this month, but he has now confirmed to The Telegraph that Bill Murray won't be a part of Ghostbusters 3, if the film gets made at Sony Pictures.

"I honestly don't know. At this point it's in suspended animation," he said when asked about the film's status. "The studio, the director Ivan Reitman and Harold Ramis feel there must be a way to do it, but Bill Murray will not do the movie. He doesn't want to be involved. He's got six kids, houses all over America. He golfs in these tournaments where they pay him to turn up and have a laugh. He's into this life and living it. I know we'd have a lot of fun [but] I can't be mad at him. He’s a friend first, a colleague second. We have a deep personal relationship that transcends business and he doesn’t want to know."

Aykroyd previously said that one possibility would be to recast Murray's role, but he adds that they are "not going to do a movie that exploits the franchise. The script has to be perfect. I'm the cheerleader, but I'm only one voice in the matter. It's a surety that Bill Murray will not do the movie, however there is still interest from the studio."




SIGGRAPH 2012 Calls for Real-Time Content


(animationmagazine.net)      
       CG animation confab SIGGRAPH 2012 is looking for cutting-edge Real-Time Live! content to be presented as part of this year’s prestigious Computer Animation Festival. Examples of accepted real-time simulations and graphics submissions include computer games, graphics & demos, 
interactive animation, simulations & rendering techniques, 
military, industrial or scientific visualizations

, research projects, r
eal-time art explorations

, interactive data visualization and information graphics.

All content that is interactively controlled and rendered in real-time will be considered. Submissions must be able to be demonstrated in front of a live audience.

    “Since its debut in 2009, Real-Time Live! has featured some of the most innovative work presented as part of SIGGRAPH’s Computer Animation Festival,” said Jason Smith, SIGGRAPH 2012 Real-Time Live! Chair and Digital Production Supervisor at LucasArts. “Each year the quality and diversity in real-time submissions showcases the best work occurring in the industry.”

The Real-Time Live! submission deadline is April 2, 2012. All real-time work will be reviewed by a professional jury of industry experts from traditional computer graphics, video games, and research organizations. Entries will be judged on creativity, innovation, performance, and most importantly, the ability to render in real time in front of a live audience as part of the Computer Animation Festival. The top selections will be played and demonstrated live on a PC or game console.

SIGGRAPH  will take place at the Los Angeles Convention Center August 5 -9, 2012.




Paramount Mounts New Anim Project In Wake of "Rango" Oscar Win:  "Spongebob SquarePants 2"

(darkhorizons.com)                 Paramount Pictures has announced plans to release a second "SpongeBob SquarePants" movie in late 2014, ten years after the first one says The Hollywood Reporter.

Viacom CEO Philippe Dauman made the announcement today confirming the project as the kickoff to their new animation unit which will produce one animated release a year. The announcement follows in the wake of the Oscar winning success of "Rango", the studio's first fully-owned CG animated effort.

An adaptation of Penny Arcade's science fiction comic "New Kid" is also in the works at the studio with Gary Whitta penning the script.




Pittsburgh Ready for Animated Closeup

(PITTSBURGH TRIBUNE-REVIEW)                 Major movie studios are cashing in with increasingly popular digital animated movies.

And Michael Kadrie believes Pittsburgh's zoetifex Studios LLC can join those Hollywood heavy hitters as he works to establish an animation production studio here.

"We're not going to be a little boutique animation studio," said Kadrie, who founded zoetifex and works as art director for a Strip District advertising agency. "We want to compete with Pixar and Dreamworks."

It's a bold statement. But a number of factors are working in zoetifex's favor.

Tax incentives are drawing producers. With more than a dozen movies shot in Western Pennsylvania in the last two years, the region is among the top 10 U.S. locations, according to the Pittsburgh Film Office.

Advances in computer technology and Internet speeds mean animation work can be done anywhere, and often at lower costs than in California.

A number of people in the industry who live in Pittsburgh or have ties to the region are supporting Kadrie's efforts.

And in a deal that further raises Pittsburgh's profile, 31st Street Studios this week announced it will establish in Lawrenceville the nation's only high-tech "motion-capture" studio outside Hollywood.

"The reputation of the city is becoming huge," said Todd Eckert, who will run the motion-capture studio and also serves on zoetifex's advisory board.

"I think the work that zoetifex is doing is timely," Eckert said. "It is another piece in a comparatively large puzzle. Maybe 10 years ago it might not have been a great idea, but today it's perfect."

The studio's history goes back to 2007, when Kadrie ran a design company and wanted to branch out into animation. He formed zoetifex and created a website as a marketing tool, he said.

In 2009, Kadrie began hearing from animators from around the country with Pittsburgh ties who had found zoetifex's website and were interested in moving home. With the help of some unemployed animators, Kadrie said, zoetifex created a demo for a New York producer who was interested in setting old radio broadcasts to animation.

While the project never got off the ground, the demo of "Alfred Hitchcock Presents: The Birds" can be seen on the company's website and YouTube.

The experience and the large number of animators who were looking to work on movies in Pittsburgh convinced Kadrie he could create a studio.

"There was so much interest it sparked the idea to build a studio from ground up with artists," he said.

It has taken a few years, but Kadrie made a breakthrough recently by securing rights to several creative works that he plans to turn into animated features. Kadrie said he signed deals this month for the rights to two children's books by Michael Garland, a New York Times best-selling author, and to a concept album by 1980s metal band Queensryche.

The Garland books, "Christmas Magic" and "Icarus Swinebuckle," will be made into a television Christmas special and a short movie for the web, respectively, Kadrie said.

The Queensryche album, "Operation: Mindcrime," tells the story of a drug addict who's convinced by an underground movement to become an assassin. It would be a movie with a "serious, darker theme," Kadrie said.

And in addition to the feature-length movie, the "Mindcrime" rights also give zoetifex the ability to spin off a video game and popular soundtrack, he said. Discussions are underway with modern-rock bands to record updated versions of the Queensryche originals, he said.

The projects could bring Pittsburgh "close to 150 jobs for the next two, two and a half years," Kadrie said. This week, zoetifex hired Osnat Shurer as executive producer for "Mindcrime." Shurer was an executive producer for "Arthur Christmas," released last year, and previously worked in Pixar's shorts division, Kadrie said.

While momentum is picking up, he said, challenges remain, not the least of which is fundraising to find studio space, hire animators and purchase equipment. Kadrie has estimated it could cost about $2.5 million to produce the two Garland projects. "Mindcrime" could cost $20 million, he said.

But Kadrie and others argue the pricetags are significantly less than on the West Coast where high cost of living drives up the salaries of animators.

"Pittsburgh has all the pieces," said Alex Lindsay, who worked for Lucasfilm Ltd. and Industrial Light & Magic, the special-effects studio behind the Star Wars films, before starting his own production company Pixel Corps. in San Francisco. "What it will take is someone like Mike to spearhead it. You need somebody to create a flashpoint and that's what he is doing."




Walter Lantz Foundation Gives $540,000 for LMU Animation Lab


(PRNewswire)                  Loyola Marymount University will outfit its new Animation Lab with state-of-the-art digital equipment and technology, thanks to a grant of $540,000 from the Walter Lantz Foundation to the university's School of Film and Television.

The grant is one of the largest gifts by the Foundation to a university animation program, and will allow LMU students to use the same kind of computers, software and equipment that professional animators use in Hollywood.

"Animation has transformed from simple cartoons into a medium, language, and mode of thought that crosses multiple disciplines in the art of filmmaking," said Stephen G. Ujlaki, dean of the School of Film and Television. "This grant from the Walter Lantz Foundation will help our students bring the traditions of animation into the 21st century and beyond."

The technology funded by the grant represents a quantum leap beyond the inked and hand-painted cels used by Walter Lantz in the 1940s to produce the cartoons starring such classic characters as Woody Woodpecker, Chilly Willy, Andy Panda, and others.
LMU is the only film school in Los Angeles to provide university-level courses in pre-visualization and virtual cinematography, which is the use of computer-generated worlds and characters to achieve shots and camera angles that would be impossible with traditional moviemaking tools.
The equipment supported by the grant also includes computers for LMU's newly created motion capture stage, a 3D scanner, lighting for stop-motion animation, and upgraded and networked computer workstations that will allow students to collaborate with ease.
"We're proud to be able to support the work of LMU's School of Film and Television," said Edward Landry of the Walter Lantz Foundation. "There's no better tribute to Walter Lantz's memory than helping to train the next generation of animators."



DreamWorks Animation's Fourth-Quarter Earnings Drop Sharply


(latimesblogs.latimes.com)              DreamWorks Animation saw a sharp decline in profit in the fourth quarter of 2011 compared with a year earlier, reflecting weak holiday DVD sales.

The Glendale studio reported that it earned net income of $24.3 million, or 29 cents a share, in the quarter, versus a profit of $85.2 million, or 99 cents a share, in the fourth quarter of 2010.

Revenue during the quarter totaled $219 million, down 21% from the same period in 2010, DreamWorks reported after markets closed Tuesday.

For the year, the company logged net income of $86.8 million on revenue of $706 million, compared with net income of $170.6 million on revenue of $784.8 million in 2010.

Part of the reason for the decline was that DreamWorks released two movies last year, "Kung Fu Panda 2" and "Puss in Boots," compared with three films in 2010.

DreamWorks recently announced plans to build a studio in Shanghai, which it billed as a landmark agreement with two state-owned Chinese media operations.

Oriental DreamWorks, a joint venture with China Media Capital and Shanghai Media Group in concert with Shanghai Alliance Investment -- an investment arm of the Shanghai municipal government -- is to establish a family entertainment company in China.

With an initial investment of $330 million, the Shanghai studio would develop original Chinese animated and live-action movies, television shows and other entertainment catering to the Chinese market.




'Harry Potter,' 'Hugo, & 'Captain America' Lead Saturn Awards Nominations

(hollywoodreporter.com)                Warner Bros.’ Harry Potter and the Deathly Hallows: Part 2 and Paramount’s multiple Oscar winner Hugo led the pack for the nominations of the 38th annual Saturn Awards, the recognition given out by the Academy of Science Fiction, Fantasy & Horror Films.

And in what may be a first for Woody Allen, the quirky filmmaker saw his time-travel dramedy Midnight in Paris score a nomination for best fantasy film and best writing from the organization that honors achievement in so-called “genre” movies.

Genre movies encompass sci-fi, fantasy, comic book adaptations and horror films, all of which were once looked down upon as inferior forms of entertainment but now form the foundation of Hollywood fare. Still, most genre movies are still given second-class status by the Academy of Motion Pictures Arts and Sciences

Potter and Hugo received 10 nominations each followed by Super 8 with eight and Marvel Studios’ Captain America: The First Avenger with seven. The Adventures of Tintin and Mission: Impossible – Ghost Protocol snagged six nominations while Rise of the Planet of the Apes garnered five.

In the television categories, AMC's Breaking Bad received six nominations while FX's American Horror Story scared up five. Fox's Fringe, Showtime's Dexter, TNT's Leverage, HBO's Game of Thrones, AMC's The Killing and Torchwood: Miracle Day garnered four each.

The nominees in for best science fiction included Universal’s The Adjustment Bureau, Marvel Studios/Paramount’s Captain America, Relativity’s Limitless, Fox’s Apes, Paramount’s Super 8 and Fox’s X-Men: First Class.

The best fantasy film category includes Harry Potter, Hugo, Relativity’s Immortals, Sony Pictures Classics’ Midnight In Paris, Disney’s The Muppets, and Marvel/Paramount’s Thor.

Best horror/thriller film was very much a grounded and gritty category, with Warners’ Contagion, Lionsgate’s The Devil’s Double, Sony’s The Girl with the Dragon Tattoo, Open Road’s The Grey and SPC’s Take Shelter joining the more traditional horror movie, The Thing, from Universal.

The films fighting for the best action/adventure film awards are Universal’s Fast Five, Lionsgate’s The Lincoln Lawyer, Mission: Impossible, Fox and Lucasfilm’s Red Tails, Warners' Sherlock Holmes: A Game of Shadows, and Disney/DreamWorks’s War Horse.

For best director, the nominees included J.J. Abrams (Super 8), Brad Bird (Mission: Impossible), Martin Scorsese (Hugo), Steven Spielberg (Tintin), Rupert Wyatt (Apes), and David Yates (Harry Potter).

The Saturns are awarded in 19 film categories, nine TV categories and four in home entertainment. Also, Scorsese will receive the Academy’s George Pal Memorial Award “for his brilliant ode to the triumphant spirit of early cinema in Hugo.”

The 2012 Saturn Awards will be presented Wednesday, June 20, in Burbank.




The Motion Design Business Practices

(commarts.com)             Motion design is a rapidly growing category of creative work. Motion components (both high- and low-end) are being integrated into online projects, television programs and commercials, feature films, games, applications and content for mobile phones and tablets, as well as three-dimensional installations and kinetic displays in public places.

This diversity of projects has led to quite a bit of confusion and inconsistency about motion design business practices and contract terms. To add to the confusion, the work is being done by people who have come from very different professional backgrounds, bringing with them different industry expectations.

FILM AND TELEVISION INDUSTRY
For years, it was the norm in film studios and television networks for motion design to be created by staff members. Employees were trained to use specialized equipment (for example, the Quantel Paintbox in the 1980s), and many of them were members of entertainment unions. The unions negotiate and enforce collective bargaining agreements that govern the hours, working conditions, minimum wages and benefits for members employed at companies that have accepted the agreements (usually referred to as “signatories”). Because motion design has not had its own union, practitioners have been members of related organizations such as IATSE Local 839 (The Animation Guild) or IATSE Local 16 (which represents a variety of stagehands and technicians, including many who create computer graphics). However, a labor organizing effort is currently underway by IATSE with the objective of forming a new union specifically for motion design and visual effects (VFX).

On film and television projects, a clear distinction is usually made between the production and post-production phases. The production phase includes preparation of all live-action footage, whether it’s shot on location or in a studio. Action that will later be combined (composited) with motion design is usually shot in front of a green screen. The post-production phase includes all editing and the addition of computer-generated graphics, animations and VFX. Post-production also includes preparation of the soundtrack and the addition of title sequences and end credits.

In the past, it was typical for major studios to do much of their own post-production. In recent years, however, most post-production work has shifted from in-house staff members to outside specialists. There is now an ecosystem of specialized post-production companies providing various services to the film and television industry, and it must be noted that some of the smaller companies involved in motion design blur the line between production and post-production. Creative boutiques often say that they can shoot and edit, as well as design.

ADVERTISING AND GAMES
The skills required for making feature films and television programs are also directly applicable to the making of television commercials. The traditional approach in the advertising industry has been for agency staff to develop concepts for campaigns, and then buy production and post-production from the outside. More recently though, as the overall creative process has become primarily digital, the trend is to do more of the work in-house. For strategic reasons, digital services are being more fully integrated into the agency itself—exactly the opposite of the predominant trend in film and television.

Lastly, motion design skills are also in great demand in the game industry. Most game development studios and publishing companies divide their workload between employees and a network of outside talent. Projects include major releases for consoles as well as the rapidly expanding category of casual games for smart phones.

COMMON GROUND
With so many people doing so many different things, we have to ask ourselves—what if anything do all of them have in common? For the most part, this boils down to two important things:

First is the use of a shared set of digital tools. Although there are still some higher-end systems (such as Autodesk’s Flame for compositing), technical advancements over the last twenty years have brought many motion design capabilities to the desktop. The current tool set includes applications like Adobe Flash and After Effects, as well as Apple Motion and Final Cut Pro. The steadily decreasing cost of equipment and soft-ware has made motion design affordable enough for more people to incorporate it into more projects.

The second thing that all motion designers have in common is the important legal issue of “work made for hire” (sometimes shortened to “work for hire”). This phrase comes from us copyright law. In most instances, it refers to original work made by an employee within the scope of his or her job, in which copyright ownership automatically belongs to the employer. However, it can also refer to original work made by an independent contractor or an outside firm, in which copyright ownership might automatically belong to the client. This is only true if the work meets very specific criteria—it must be specially ordered or commissioned, it must fit within certain categories of work (motion design fits into a category that covers work that is “part of a motion picture or other audio-visual work”) and a written agreement to that effect must be signed by both parties. (We’ll talk more about written agreements in just a moment.)

More:http://www.commarts.com/columns/needs-author-motion-design.html




70-Teraflop Supercomputer to Boost Animation Output in Taiwan


(gmanetwork.com)               A new Taiwan-developed supercomputer is being eyed to help speed up the production of animation and special effects.

The machine is being developed by the National Center for High-performance Computing (NCHC), according to a report on Taiwan's Central News Agency.

CNA quoted Alpha Wang, manager of the planning and promotion division at the NCHC, as saying the supercomputer dubbed "Formosa 4" is Taiwan's largest self-built cloud-computing system.

Wang said the system uses a graphic processing unit (GPU) cluster and is located at the Tainan branch of the NCHC.

She said the machine is expected to come online in mid-June.

"Usually it takes about one year to finish the computation of some complicated animations and special effects ... Formosa 4 will be able to shorten the time and help companies introduce their works earlier," she said.

Formosa 4 costs NT$37 million (US$1.25 million), and uses a hybrid computing framework combining a central processing unit (CPU) and GPU to further reduce construction costs and increase energy efficiency.

It has an optimal performance of 70 teraflops (trillion floating point operations per second), nearly nine times faster than the 8 teraflops of Formosa 3, which was launched in August 2011.

The CNA said Formosa 4 was ranked 234th on the 38th TOP500 supercomputer list released in the SC11 Conference in Seattle in November 2011.

Render farm

The CNA report said the Formosa series has established a "Render Farm" platform to provide cloud-based animation and special effect rendering services for local film and animation industries.

Launched in November 2011, the Render Farm has also integrated a dynamic simulation system and animation software to cultivate rendering techniques for special effects.

"Some companies are using the previous generation cluster computer, Formosa 3, to compute their animations," Wang said.



Supernatural "A Winter’s Tale" Moves Forward


(darkhorizons.com)               Akiva Goldsman's supernatural period thriller "A Winter’s Tale" at Warner Bros. Pictures will begin testing for its lead actors from next week in New York says Heat Vision.

Benjamin Walker ("Abraham Lincoln: Vampire Hunter") and Tom Hiddleston ("Thor") are among several actors trying out for the male lead next week. The following week Lily Collins ("Mirror Mirror"), Bella Heathcote ("In Time") and Jessica Brown Findlay ("Downton Abbey") are all up for the female part.

The story is described as a sweeping drama about reincarnation set in the early 20th century. The male lead is a fugitive thief who strikes up a relationship with the terminally ill daughter of a man whose house he has broken into. A flying horse and a time-shift also figure into the story.

Russell Crowe is already cast as a ruthless mobster while Will Smith may cameo as a judge. The project marks "A Beautiful Mind" scribe Goldsman's directorial debut.





Meet Moonbot, the Tiny Startup that Won an Academy Award

(technology.plidd.com)                  At last Sunday night’s Academy Awards ceremony, a startup studio that makes animations, apps, and ebooks won the Best Animated Short Oscar for its film “The Fantastic Flying Books of Mr. Morris Lessmore.”  The 14-minute movie was the first from Shreveport, La.-based Moonbot Studios, a multimedia company that is making a splash far from Hollywood, Silicon Valley, and Pixar.

What began with three partners — well-known illustrator and author William Joyce, and industry vets Lampton Enochs and Brandon Oldenburg — has grown into a bustling company with 35 employees. The studio started with minimal funding, and that DIY spirit has infused both its aesthetic and its business practices.

“Everything we’re doing is bootstrapped and frugal, and seat-of-our pants in a MacGyver kind of way,” said Oldenburg, in an interview with VentureBeat the day after being nominated for best animated short.

From the $5 interactive ebook iPad app.

Part of what makes Moonbot unique is its tech savvy and the variety of mediums it embraces. Now, in addition to animated movies, the studio is creating and selling mobile apps, interactive ebooks, games, and old-fashioned paper books.

By starting with a story instead of a set end-product, the studio has more options for ways to package all the resources it creates. “It’s this gift we didn’t know was sitting there,” Oldenburg said of the “Lessmore” assets. “We just took a little effort and re-purposed things.”

The studio even puts on live puppet shows.

“Live audience interaction is great way to develop stories,” explained Oldenburg. The studio has tested stories and characters by building puppets and staging live shows for local audiences in Shreveport. “It’s this whole new revolution of handmade. Etsy and Kickstarters, they’re all underdogs in a way, but they’re also beautiful and pure in a way too. We want to continue down that path for ourselves.”

Naturally, the underdog studio picked an underdog town. Shreveport may seem like an unlikely place for a studio to set-up shop, but Moonbot’s founders were drawn in by great tax incentives offered by the state of Louisiana and the city of Shreveport in an attempt to bolster the local economy. It’s also Joyce’s hometown, and Louisiana is the setting for “Lessmore.” Louisiana is the third-largest state for film production in the U.S., following California and New York. While most of that business is focused in and around New Orleans, some is trickling into Shreveport and other Louisiana cities, where creative companies such as Moonbot are embraced.

“If you’re looking to create a startup, go someplace where you have a whole town to back you up. Here we’re the only fish in the pond,” said Oldenburg.

Moonbot Studios

Working outside of traditional production areas also has its challenges, like staffing; seventy percent of Moonbot’s staff have been relocated to Shreveport from other locations. However, it is working with two local universities on job training programs, and more talent could start moving to the area as the industry grows. Already, two of Moonbot’s mobile-app developers have ventured out and started their own engineering firm in Shreveport, called Twin-Engine Labs.

Moonbot may have won a huge award for a movie, but its business model isn’t that of a traditional film studio, perhaps because it recognizes movies aren’t where the money is being made. The company (which calls itself “An interplanetary creative expedition of story and art”) is half focused on fostering and developing its own intellectual properties, and half on collaborating with clients on the stories they want to tell.

“We are a story-telling company and we like to innovate in new ways of telling stories,” said Oldenburg. “Short films don’t make any money really, they just become calling cards for who you are and what you’re about.”

An Academy Award for your studio’s first film is quite the calling card.




Young Kiwi Jedi Dream Trip to Skywalker Ranch

(3news.co.nz)                 Easily one of the coolest and most surreal moments this job has afforded me thus far, was walking through the entrance of The Skywalker Ranch, for the very first time, the bronze wise Yoda looking down on me benevolently from his perch, as I began a two day adventure which included an interview with George Lucas and a tour of ILM at Presidio. It was EPIC.

So when the lovely Sue May, publicist at Fox, approached me with an idea she'd had, about taking a young Kiwi Star Wars fan back to The Skywalker Ranch, there was of course only one response available - when so we leave?!

Sue and her team suggested we mount a hunt for a Junior Jedi Journalist, who would travel to the ranch just as Fox prepared to release the Star Wars series in 3D, kicking off with Episode 1: The Phantom Menace, GENIUS!

So we searched far and wide, and found many a worthy contender - instilling in me an awesome feeling of relief and happiness that the force was indeed in good hands for generations to come.

Picking a winner was a tough job, and Juliet Glasgow was STOKED to discover she was it! From Auckland's North Shore this ten-year-old has to be one of New Zealand's BIGGEST Star Wars fans, seriously. She has been dressing in Star Wars costumes since she was three, and her parents are just as committed to the cause.

So, Juilet, her dad Matt and I jumped on an Air New Zealand flight bound for San Francisco (thanks Air NZ Grabaseat) and her adventure began. Here's her account of the trip, and her resulting 3 News story:

I really enjoyed making my audition video for the Junior Jedi Journalist competition. There were lots of neat entries! When Mum got a phone call about the competition, I was really nervous, but when she told me that I had won, I was so excited that I was actually going to San Francisco that I was jumping up and down in the kitchen! I was just so thrilled that I couldn’t even wait for one week and wanted to get started packing my suit case.

We arrived in San Francisco at the Ritz Carlton Hotel the day before the main Skywalker Ranch day. When I woke up I really started to realise that I was about to be going to Skywalker Ranch. We all got on a shuttle bus to head out.It was fantastic going over the Golden Gate Bridge and seeing all the neat things out in San Francisco that aren't in New Zealand.

When I arrived at Skywalker Ranch I was really excited to meet people who help make the Star Wars films. First we went to the gift shop at The Ranch and got some gifts for Mum and things for me and Dad. After that came the main part of schedule.

We went to see Matthew Wood, John Goodson and Obi-Shawn's demonstrations about each of their jobs working for George Lucas. They all really enjoy working at Skywalker Ranch, and I had a lot of fun listening to their talks (and learning about being a Jedi from Jedi Master Obi-Shawn). There were other kids from all around the world, and they all seemed to enjoy fighting with lightsabers.

After those demonstrations I practiced the lines that we had to film introducing my report. The cameras were set up to record us each on out on the deck looking out over the Skywalker Ranch fields and lake.

At lunch time, we even had a Star Wars meal! I had ‘Jar Jar Binks baguette’ for lunch. After that, all the junior reporters took turns asking their questions to Matthew Wood and John Goodson, while being filmed. I also got to fight with Obi-Shawn, an actual Jedi master. He explained to me about the "touch system" of practicing lightsaber fighting. If I touched his arm, he lost that arm... if he touched my leg I lost that leg, and so on. On the first round of lightsaber practice, the battle ended in a draw. On the second round I won! I took some time to ask him some questions about being a Jedi as well. The whole day was really exciting!

The next day I went to The Presidio. That is where Lucasfilm, LucasArts (who make Star Wars computer games) and Industrial Light and Magic (who do special effects for lots of different movies) have their offices and do their work. We had breakfast there first, surrounded by stormtroopers, and were visited by R2-D2.

Then we were taken on a tour of the offices and saw some really cool and interesting things like Han Solo in carbonite (as well as Jar Jar Binks in carbonite) and a model from other movies, like an upside down car from Jurassic Park.

At Industrial Light and Magic, there was a wall-of-fame that had posters from all of the movies that they had worked on, and photos of the groups of people that worked on each of them. After the tour we watched Episode 1: The Phantom Menace in 3D, in the Lucasfilm Premiere Theatre! It was so awesome that I wanted to watch it again and again (since I have been home, I have gone to see it a couple more times).

After the movie we went to get some lunch, which was all Star Wars-themed again. I took lots of photos with the stormtroopers there, and although it was a bit sad when it was coming to an end, I looked forward to sharing my stories and telling to all of my friends at school.

Out of the whole trip, my highlights included seeing the actual movie costumes at Skywalker Ranch. The staff had got them out of storage and put them on display for us. There was a beautiful dress of Queen Amidala's, one of her handmaidens, Gui-Gon Jinn's Jedi robes and Darth Maul's Sith costume.

Source with pics:    http://www.3news.co.nz/Young-Kiwi-Jedi-writes-about-her-dream-trip-to-Skywalker-Ranch/tabid/1182/articleID/244516/Default.aspx

Monday 27 February 2012

'Hugo' Beats Out 'Harry Potter' For Visual Effects Oscar

(mtv.com)                The broken-down robot at the center of "Hugo" beat out two groups of much more advanced robots, a bunch of rebellious apes and the magical moments in the final installment of "Harry Potter" at the Oscars. The visual-effects team behind filmmaker Martin Scorsese's first-ever children's movie, the 3-D period adventure "Hugo," won the Oscar at the 84th annual Academy Awards.

Rob Legato, Joss Williams, Ben Grossmann and Alex Hennig took the stage to accept, quipping, "I know it's a huge thrill to be nominated. But it's awesome to win and really underrated." "Hugo" earned the most nominations of any 2011 film and had already racked up five Oscar wins Sunday by the time the film crushed the competition in the Visual Effects category.

"3-D is now an art form, not a gag that is thrown in at the end," Legato recently told the Asbury Park Press. "Every shot is planned and composed and lit to take advantage of the depth that it gives you."

"Potter" fans had hoped "Harry Potter and the Deathly Hallows, Part 2" might enjoy some "Lord of the Rings"-type vindication at the Oscars but were disappointed when it failed to land nominations for Best Picture or Best Supporting Actor for the great Alan Rickman. MTV News' Talk Nerdy team were among those hoping the last "Potter" flick would at least dominate the Visual Effects category, but it was not to be. (Of course, as Oscars host Billy Crystal pointed out, the franchise has made $7.7 billion worldwide.)

"Transformers: Dark of the Moon," the third entry in Michael Bay's series based on the classic '80s toys, was similarly defeated. "Real Steel" featured robots as well — boxing robots (and Hugh Jackman!) at that — but was also shut out. "Rise of the Planet of the Apes" featured motion-capture work from Andy Serkis, whose "Apes" co-star (and last year's Oscar co-host) James Franco openly campaigned to see him rewarded in an acting category this year.

"Hugo," based on the novel "The Invention of Hugo Cabret," is the story of an orphan who lives at a train station in post-World War I Paris and unwittingly encounters one of the pioneers of silent film, played by Ben Kingsley. Sasha Baron Cohen co-starred.




'Star Wars: Phantom Menace' Crosses $1 Billion Mark at Box Office


(hollywoodreporter.com)      
         It's the first individual Star Wars title to join the $1 billion club.

Since opening worldwide less than two weeks ago, Phantom Menace has earned $73.4 million, pushing its cume to $1,000.4 billion through Wednesday.

PHOTOS: 10 Billion Dollar Babies: Movies That Have Crossed the 10-Figure Mark

And it's only $1.5 million from matching and then overtaking The Dark Knight ($1,001.9 million) to become the 10th-highest-grossing film of all time, not accounting for inflation.

The Phantom Menace rerelease has earned $35.8 million domestically and $37.6 million internationally. It is the 11th film to earn $1 billion or more globally.

Fox also is celebrating an Alvin and the Chipmunks milestone: The third entry in the series, Alvin and the Chipmunks: Chipwrecked, has grossed $200 million in Latin America, a franchise best. The threequel has grossed $326.4 million worldwide.




DreamWorks Poised to Overtake Pixar


(jhunewsletter.com)                  When we talk about animated movies, the first name off our lips is Pixar.

Pixar this, Pixar that, coming out with a powerful animated movie generally once a year for the past 15 years, give or take.

In fact, since the awards' inception in 2001, Pixar has been nominated for eight Academy Awards and has won six for Best Animated Film (Finding Nemo in 2003, The Incredibles in 2004, Ratatouille in 2007, WALL-E in 2008, Up in 2009 and Toy Story 3 in 2010).

But, lo and behold, we have a year where the nominees don't have to contend with the Pixar incumbent (Cars 2, their 2011 film, hit "average" right on the buzzer.)

And so, for the first time since 2005, all those distant seconds and thirds have to fight it out for the coveted Oscar.

And here's the thing, in Pixar's huge, domineering shadow, the other animated production companies are less well known.

There's DreamWorks, famous for Shrek (2001), but nowadays making headway with popular films like Kung Fu Panda (2008), How to Train Your Dragon (2010) and Madagascar (2005).

Blue Sky Studios hit it big with Ice Age back in 2002, but can really only claim Rio (2011) and Robots (2005) as their other properties.

Disney came out of their decade-long slump with Tangled in 2010, and a hodgepodge of bigger film studios such as Warner Bros, 20th Century Fox, etc. produce animated works every once in a while when they really like the project.

But now that we're actually taking the time to look, Pixar doesn't seem so great and daunting.

In fact, maybe Pixar is just the best among greats, rather than the stand-out we all seem to think it is.

Lately, Disney hasn't made as much of an impact on the animated scene.

Their heyday in the early ‘90s has since been supplanted by Pixar's rise to fame and power and other studios (namely DreamWorks) that proved they could make just as defining movies. And since they acquired Pixar as a company, they've certainly been under less pressure to pitch out childhood defining films.

But, at least in their most recent years, they have.

Bolt (2008), Tangled and even The Princess and the Frog (2009) all received better reviews from critics and saw a better turnout than films like Brother Bear (2003) or Home on the Range (2004).

Their two upcoming films Wreck-It Ralph and Frozen have taken on tremendous manpower and fame in order to up their ante again.

But still, Disney exists firmly in the distant third category when it comes to animation studios.

And then there's Blue Sky Studios. Hitting it big in 2002 with Ice Age, Blue Sky has stuck to a tried and true bi-annual schedule, releasing movies every two years like clockwork. But it seems like they've been hit with the sequelitis like no other.

This summer marks the fourth Ice Age feature, while all their other franchises (of which there are three) remain untapped, despite the critical and financial success therein.

Whether we'll see a Robots 2, another animated Seuss or another attempt at Rio, is up in the air, while lower and lower quality Ice Age movies keep coming out in the end.

But now that Pixar has taken the year off, we begin to see the true underdog: DreamWorks.

Formed around the same time and debuting their first movie (Antz in 1998) alongside Pixar's own bug-themed tale (A Bug's Life, also in 1998), Dreamworks has actually produced more movies, especially early in its inception.

While Pixar had a total of four films under its belt by 2003, DreamWorks had seven.

In fact, DreamWorks is the only reason I'm writing this article.

Chicken Run, their 2000 prison break movie, was so popular and acclaimed that it received a nomination for Best Picture, the first animated film to do so.

The next year, the Academy rolled out the Best Animated Feature as its new category.

Since then, DreamWorks has won two (Wallace and Gromit: Curse of the Wererabbit (2005) and Shrek) while getting another seven nominated.

And now that they have new franchises to follow the studio-founding Shrek films, DreamWorks is poised to actually take a big chunk out of Pixar's fame, especially since Pixar gave them this year.

Ask anyone. What animated films dominated this year? There were three: Kung Fu Panda 2, Puss in Boots and Rango, all nominated for Best Animated Feature and all critical darlings. Two of these are DreamWorks and both of them are sequels (Puss in Boots technically being a spin-off.)

In the end, DreamWorks may come out ahead in the next decade.

Toy Story 3 marked the end of Pixar's first and favorite franchise, and Cars 2 demonstrated a certain inability to handle a sequel. And with their switch into a franchise base (having announced Monsters University as their 2013 film), they may be on the way down from their incredible 10-year high.




'Rango,' First Chameleon in History to Win an Oscar

(canada.com)               HOLLYWOOD - After four years of Pixar movies winning at the Oscars, Paramount’s Johnny Depp-voiced "Rango" took the top animated film prize at the Academy Awards on Sunday.

The colorful chameleon beat rivals including "Kung Fu Panda 2," "Puss in Boots" and two foreign bids — France’s "A Cat in Paris" and Spain’s "Chico & Rita."

The Academy’s choice of a swivel-eyed reptile could be said to be brave, given his lack of the usual child- and merchandise- friendly qualities associated with blockbuster animated movies — pandas, cats or toys.

The movie’s quirky tone and offbeat humor are striking.

"Tone is everything. I love films with that singularity of voice," said Gore Verbinski, director of "Rango" and of the first three "Pirates of the Caribbean" films starring Depp.

"We tried to make a movie that made us happy and luckily we found an audience... I think if you work the other way around, ideas become diluted," he told AFP.

"Rango" tells the story of a lonely chameleon who is used to making up stories — playing out scenes with a fellow cast of inanimate objects — and who finds himself stuck in the middle of the desert after a road accident.

He ends up in the parched village of Dirt, whose inhabitants ask him to become their sheriff — after a tour-de-force made-up bar-room scene in which he invents his own back story and name — to help them find water.

For Verbinski, who had never made an animated film before "Rango," the biggest difference between live action and animation is that the latter lacks the spontaneous input of actors.

"There are no gifts in animation. Every blink, twitch and compression of the eye is a result of weeks of discussion.

"You have complete control on the one hand and the burden of that on the other. In live action, you never quite control the chaos, but there can be happy accidents along the way," he said.

To help the sense of authenticity, Verbinski recorded most of the voices — Depp’s vocal co-stars include Britain’s Bill Nighy, "Little Miss Sunshine" actress Abigail Breslin, and London-born actor Alfred Molina — in the presence of the whole cast.

"One of my biggest fears was having the film become clinical or sterile somehow," he said.

"The computer lends itself to perfection so easily. Having all the actors in one room was essential because it was one of the only opportunities in the entire process to react intuitively as things occurred."

For example they "could not have done the bar scene with one person and a microphone," he said.

"Rango" had been both a critical and commercial success, even before its Oscar triumph.

The movie has 88 percent of positive scores on the respected movie ranking website Rottentomatoes.com, and made more than $240 million at the box office globally, including $123 million in North America alone.




VFX Artists Petition US President & VES


(vfxsoldier.wordpress.com)              This week VFX Artist Joe Harkins started a petition to the US President and Visual Effects Society to end illegal subsidies:

    You agree that we need to create an organization that will lobby political action to enforce the WTO guidelines. Specifically the free trade agreements against foreign subsidies. You also agree that our elected officials need to do something about WTO violations that hurt our industry.

Since day one of my blog I have railed against subsidies and I support this petition. As you can see in the above video, the current President is interested in combating these subsidies. We need to let him hear our voice. One way to do this is by having you, your family, your relatives, your friends, and your  co-workers sign Mr Harkins’ petition.

You can sign it here:

    http://tinyurl.com/vfxpetition

So What Is This All About?

The narrative in the trades is that VFX is going to cheap locations like India and China. That actually isn’t what’s happening. It’s going to expensive places like Vancouver, London, New Zealand, Sydney, and Singapore. Some of these places are the most expensive places to live in the world.

The reason VFX jobs are going to these regions are mostly for one reason:  Subsidies.

Governments are essentially engaging in protectionism by paying US studios like Warner Bros, Paramount, Universal, Fox, and Sony from 25-50% of the costs to lure VFX work from regions like California where the VFX industry has traditionally been agglomerated.

According to international trade law experts like Claire Wright, these subsidies  are illegal:

    The question addressed in this article is whether, under U.S. and WTO law, a foreign government can artificially lower the costs of production in an industry to such an extent that a number of U.S. companies choose to establish local production companies in that country and forego production in the U.S., thereby decimating the industry in the U.S.

There Are Rules To Globalization

International tariffs and subsidies are heavily regulated by the World Trade Organization. The US and many other countries entered into an agreement many years ago to liberalize trade barriers to encourage a more free market system. In order to do this, the parties agreed to get rid of policies that distort trade: tariffs and subsidies.

So How Do Subsidies Affect The VFX Industry?

There is nothing to stop a facility or producer from choosing to do work in a region because the labor is cheaper but there are rules that prevent a producer from choosing a region because a foreign government has offered money to do the work there. It artificializes the price and leads to a race to the bottom.

In the case of the VFX industry, facilities around the world competitively bid against each other to be awarded contract work by one of the big 5 studios. Even if California facilities could beat their competitors bids, studios would still be inclined to do the work in Vancouver, London, or another subsidized region because of the generous rebate offered by the local government. This is not about business taxes, this is a subsidy, a direct exchange of free money: corporate welfare.

So How Does This Affect The Facilities We Work For?

Most people make the mistake to think that the facility they work for gets this money. As some facility owners revealed in a post I wrote, they don’t. They are coerced into opening facilities in these subsidized regions just so they can get the work. They still must provide a competitive bid and they must also take upon the burden of extra overhead costs in infrastructure, management, and personal relocation to maintain 2 facilities. The studio gets the same film for the same price with an extra amount of money from the government.

So How Does This Affect The VFX Workers?

For the worker the ramifications can be very sobering. Consider one of my recent posts about how expensive it is. Read the comments and you will find people who have to chase VFX jobs around the world working project to project.

The costs of moving are tremendous. You will have to pay foreign taxes, state taxes, and federal taxes. If you own a home you will have to rent in your new region and take upon the burden of paying a mortgage at the same time. Some regions are so expensive that VFX workers are renting rooms from local families to avoid the costs. Many of them are not able to own any tangible items as they are constantly moving and living out of a suitcase. Some of them must leave their families for long periods of time and must pay huge traveling costs to visit them for short breaks in between projects. Regions like Canada, and London have weak overtime laws allowing you to miss out on overtime pay.

So How Does This Affect VFX Workers At The Studios?

If you think that you are immune to this because you work directly for the studio at places like Pixar, Disney, and Dreamworks think again. As the VFX facilities are weakened this will provide less leverage for those workers to negotiate better wages. As there are less opportunities for you to jump to another facility in the region, managers will have more opportunities to lower your wage.

In other words, VFX workers and facilities are working harder to chase the work, paying more to get the work, getting paid less to do the work, and their standard of living is going down. All of this is so rich US conglomerates can take advantage of what essentially is a bribe.

If you want to put a stop to this then you must start now. Sign the petition and unite for this cause.




'John Carter': Disney Scrambles to Save its $250 Million Gamble

(hollywoodreporter.com)                 When the tracking numbers for John Carter became public Feb. 16, it confirmed what many already knew: Interest in the big-budget sci-fi movie was soft just three weeks from its opening. With the clock ticking on the March 9 launch, Disney is now acting with renewed urgency to save the film from causing a big writedown.

"We're treating this like a global tentpole," says a studio spokesperson. "This is a huge movie. Everyone's focus right now is merely on getting as many people to see the movie as possible."

The challenge is due not only to its cosmic budget -- Disney and writer-director Andrew Stanton insist that the film came in at $250 million, but sources peg the number at above $275 million -- but also to its century-old source material, unfamiliar to many moviegoers. High-profile TV spots during the Super Bowl and the Grammys prompted online derision rather than excitement, drawing comparisons (not in a good way) to Star Wars: Episode I -- The Phantom Menace, while an indistinct billboard campaign has left some unclear that the film is an Avatar-like 3D epic.

"They are doing an extraordinary job of not selling what they think it is," snipes a rival studio marketing head.

Observers also have taken aim at the studio's decision to drop "of Mars" from the title, arguing that the property loses definition and scope without it. Insiders say the title change was hotly debated a year ago when the word "Mars" was verboten in the wake of Disney's March 2011 bomb Mars Needs Moms. According to several sources, the studio conducted a study of how the word would play with potential audiences. The results were pointed enough -- Disney's 2000 sci-fi film Mission to Mars and Warner Bros.' 1996 sci-fi comedy Mars Attacks! weren't hits, either -- that the studio stripped out mention of the red planet. ("It was the most ridiculous thing I've ever heard," says one person who was privy to the research.)

"You lose any kind of scope the movie has," says another insider of the generic title. "John Carter of Mars gave the movie context."

At the same time, the trailer campaign has showcased the film's Mars setting rather than risk turning people off with shots of star Taylor Kitsch in Civil War-era garb (he's a soldier transported to a battle on Mars). Critics say the fear of Carter being labeled a period film also has muddied the property's core identity and sacrificed an opportunity to explain its narrative arc that could have hooked fans.

Ousted Disney marketing president MT Carney has taken blame for suggesting the title change and driving the ad campaign, but insiders point out that the creative team -- Stanton and his Pixar producers -- had to sign off on everything. Stanton, hot off the mega-grossing Finding Nemo and WALL-E, was given license to adapt the Edgar Rice Burroughs novels by former Disney chairman Dick Cook, who a source says greenlighted it without the studio's production team having read the script. (Another source disputes that account.)

Former Participant Media production executive Ricky Strauss, hired Jan. 13 as head of worldwide marketing, has been working with his team to change perceptions. The studio is spending north of $100 million on a worldwide campaign, typical for a major tentpole. No outside consultants have been brought in, and much of the remaining campaign will roll out as planned. Carter's Los Angeles premiere Feb. 22 will be followed by an international premiere in Moscow and a junket with cast and crew in London, where a portion of the movie was shot. Meanwhile, stars Kitsch and Lynn Collins will work the late-night talk show circuit, and Stanton will appear at the TED conference Feb. 28.

Additionally, the marketing team is pushing out a new TV campaign loaded with storyline-heavy spots. The ads will strive to better explain how Carter makes his way to Mars and discovers superhuman powers when he joins the fight to save a Martian princess. At the same time, the studio has seen an uptick in the film's attractiveness to men in the most recent tracking data. An action-heavy trailer will go out in front of Act of Valor on Feb. 24.

But critics point to what Disney is not doing: While some merchandise is available, there is no plan for a large toy line that might help lodge a fantasy adventure in young consumers' minds. "It needs to feel like an event, and right now it doesn't feel like an event," says one marketing expert, who notes that tentpole franchise launches typically establish a much bigger presence long before this point in the release (see: Disney's own Tron: Legacy rollout).

Meanwhile, Stanton has become a much more public advocate for the movie, vigorously tweeting messages and rebuttals to fans and using a recent media junket to deny that he went over budget or added days during production. In the end, it might be his talent and force of will that keep audiences on John Carter's side.

Notes one rival marketing chief, "This is the guy who made a movie about a fish and turned it into a hit."

5 Reasons to be Excited About John Carter:    http://www.forbes.com/sites/erikkain/2012/02/26/five-reasons-you-should-be-excited-about-disneys-john-carter/




Is Hugo A Win For 'Best VFX ART' ?


(/ibnlive.in.com)                New Delhi: Martin Scorsese's 'Hugo' gave all other films a run for their money when it bagged five Oscars. Though it did not score above the other competitors for 'Best Picture' - it bagged the 'Best Visual Effects'. The men behind that achievement were Rob Legato, Joss Williams (absent), Ben Grossman and Alex Henning.

Here's the backstage interview with the winners -

Q. I have a question about the locomotive accident scene. I was, uhm, I read somewhere that that was actually good old handmade, uhm, visual effect and not using the graphics of computer graphics. Could you please tell me why you chose that route.

A. [Legato] We actually had a combination of the two. The last drawing was specifically designed for a physical model to crash through to imitate the Montparnasse famous black and white shot, and we added two more shots that were real traditional models and the rest of them were computer graphic models that were modeled to be able to be seen side by side with the real one and be, you know, indistinguishable from the two. [inaudible]
Scorsese's 'Hugo' won the Oscars for Best Visual Effects.
Oscars: Backstage interview for Best Visual Effects - 'Hugo'

A. [Grossmann] The reality is the question was: Why did we choose to use a model a modern day miniature instead of the newer modern technology digital. We used digital where it was appropriate and we used a model where it was appropriate too. And models and miniatures are classic techniques. Aside from being an homage to the subject of the movie, Georges Melies and his techniques, there's still the better solution you get when something looks real, and when you can do that, you should. And we did.

Q. Hi congratulations. In the category that was filled with a lot of really great computer animation and the flight motion capture excuse me how does it feel for you guys to have this tribute to Georges Melies to have used some of his actual techniques and to have won an Oscar for a blend of practical and computerized visual effects?

A. It was a particular thrill for us because a lot of what we did is very subtle things to be basically the same level of the art form of the other categories photography, and art direction, and all that it encompasses within a visual effects into the celebrating the life of those early pioneers. We chose on every occasion we could to use techniques that might have been used by Georges Melies himself, and some to great effect, and the subtle blends of all those things and what we were trying to achieve with a, hopefully, a degree of art that we would want to evaluate our portion of the program. So, that kind of is our drive and we are very proud of the fact that we got recognized for the art of it as much as the technology of it.

Q. Congratulations everybody.

A. Thank you.

Q. You won for visual effects and the marriage of visual effects and stereo. Talk about that marriage, and how this movie has helped to change that.

A. [Legato] I will start. I'll give it over to Ben. What we are trying to do with the 3D of the movie itself is to basically extend the art form of cinema by using the depth that you get and every shot was designed to take advantage of the depth that we would enhance the model of the story. So, every shot was literally made to be in 3D and designed to give you some depth or emotional response from it. Then the hard part is what these gentlemen had to do which is to actually perfect the 3D in a very complicated way, but I'll turn it over to them and they can explain.

A. [Grossmann] I don't think it needs to be explained too much better. Really, we had fun with it. And there's a lot of science behind it, but we try to take the science and distill it down to something that is so simple that it doesn't interfere with your instinctive creativity so you can hear Marty or Dante or Bob, and say what they feel the shot should emote. And then have the technology and the skills down to a simple direction, so that we can move in that direction effortlessly, I think, without encumbering ourselves with 10 pages of science and research; although, it's all still there. Alex can probably explain some of that.

A. [Legato] Alex will say something.

A. [Henning] Well, like they said, I think it's just about keeping it to be a story telling device. More than anything else and not just doing for the sake of doing it. I think that's what Marty really set out to do, and what his whole crew was after and by extension, us. And, uhm, evidently, it kind of worked, because here we are.

A. [Legato] And it's very complex, these guys are underselling to make it appear to be seamless.

A. [Henning] I was looking up Euclidian formulas quite often, and that's not a joke.

Q. So, you are up against these gigantic visual effects extravaganzas like TRANSFORMERS and even APES. And you guys won. I'm just wondering what you think this means about the state of visual effects and the appreciation of visual effects at least by the Academy?

A. My feeling is, and it's sort of when we finished the movie and how the movie was and the fact we are up against these incredibly technologically, beautifully done films that the blending of the art forms which is, in fact, what I believe cinema to be, which is the combination of all the music, sound effects, lighting, costumes, is all of that. There's a perfect blend and ours does not stick out but assists that and becomes part of the art form that the Academy sort of growing up with the visual effects world, and saying, we are now going to also appreciate the art of what you tried to achieve, what's literally on screen. Which is worthy of being onscreen. So, for us, you know, because there's other films that are fantastic and work is outrageous. They deserve to win just as much as we do, and if I were to put words in the mouth of the Academy, I would say that they judge them on the merits of art just as much as they do on technology produced.

A. [Grossmann] Those films are really amazing. All the other nominees in our category were stunning films that we would never expect to even be up against or stand a chance to compete against.

A. [Legato] We are kind of surprised to be up here.

A. [Henning] Yeah, it's a terrific honor.

Q. Being involved in special effects, can you talk about that participation and how that came about.

A. [Henning] That is an odd question.

A. [Grossmann] I got nominated. Yeah. I picked someone that was the backbone of what we had to do for the majority of visual effects here, and the structure that they had sort of around the world that allowed us to move quickly with more artists working in their hometowns which is something I've only come to appreciate just now is that we don't take people from the countries they are from and put them in Los Angeles. We allow them to sort of try and stay in their home countries and then use them as an artistic resource and network around the world, which was done with this German company, who put together a team of nearly 400 plus artists. Not to belittle any of the vendors, because the vendors the other vendors that were not picked also did some fantastic work on the show. So, I think really, it was just being able to take so many people and make them a community of artists that could work on this movie was really, really amazing.

A. [Legato] In particular, I have to say that every time we came up with a difficult shot, not to belittle any of the other people, I always said, "Give it to the Germans," because they really nailed it. And I think I've said that many times.

A. [Grossmann] It does happen, even when it wasn't the Germans we gave it to.

A. [Henning] Sometimes it's just guys with German last names.

Q. Thank you very much and congratulations.



Weta Misses Out On Oscar

(news.ninemsn.com.au - stuff.co.nz)                New Zealand's Weta Workshop has missed out on claiming another Oscar.

Weta Digital's visual effects team of Daniel Barrett, R Christopher White, Joe Letteri and Dan Lemmon had been nominated for Rise of the Planet of the Apes. But the Academy Award went to Hugo  shortly before 4pm, New Zealand time, today.

The entire Weta Digital team is in Los Angeles for the awards ceremony.

The 84th annual Academy Awards started in Los Angeles at 1pm New Zealand time.

As McKenzie hit the red carpet in Los Angeles members of his family still in Wellington were watching the Oscars live from Miramar.

Brothers Justin, 39, and Jonny, 27, and other family members are watching the ceremony on the big screen at the Roxy Cinema.

McKenzie's father spoke to his son on the phone before today's ceremony.

''It's a full on day,'' Peter McKenzie said.


''Everybody is highly excited," Peter McKenzie said.

Meanwhile, a separate Weta crew party is happening this afternoon at Foxglove on Queens Wharf in central Wellington.




The Official Channel of Industrial Light & Magic

VIDEO - Take a look:        http://www.motiongraphicsspain.com/industrial-light-magic/




The Oscars’ Performance-Capture Problem


(wired.com)                 Is it live or is it Memorex? Caesar is a digitally created chimp, based on a motion-capture performance by Andy Serkis, that appears with James Franco in Rise of the Planet of the Apes. Image: Weta Digital/20th Century Fox

When you see Sunday’s Oscars telecast, note two glaring omissions.

One: The Adventures of Tintin was not nominated in the Best Animated Feature category.

Two: How did Andy Serkis not nab a Best Actor nomination for his performance as the super-intelligent chimp Caesar in Rise of the Planet of the Apes?

In a word (or two): performance capture, also called motion capture.

Ever since the Lord of the Rings films, it seems the Academy of Motion Picture Arts and Sciences doesn’t quite know what to do with this technology, which translates an actor’s movements into the digital realm. Is it animation? Special effects? Trickery? Do performances have to be “live” to qualify as acting? And what exactly defines animation?

Adding to this controversy — and causing trouble for the Academy — is this inconvenient truth of how actors work today. Actors are appearing as digitized selves not only in TV and movies, but they are “acting” as videogame characters (either by providing voice work or having their body movements captured). Should voice work for a cartoon or videogame be Oscar-worthy? Does the Academy need to consider videogames as a subset of film? Or, perhaps, consider them a kind of TV? Other award-bestowing groups like the Screen Actors Guild and Golden Globes look at television performances. Why not have a category called “motion capture,” too?

Andy Serkis plays Captain Haddock, and Tintin is played by Jamie Bell, in The Adventures of Tintin.
Image: Weta Digital/Paramount Pictures

At least the Golden Globes did give Tintin an award for best animated film. Meanwhile, the Academy won’t, and not because the film didn’t qualify for the Best Animated Feature category. Oscars rules state that to qualify, “a significant number of the major characters must be animated, and animation must figure in no less than 75 percent of the picture’s running time.” Three motion-capture movies were OK’d — Tintin, Mars Needs Moms and Happy Feet Two — as well the live action/animation hybrid Alvin and the Chipmunks: Chipwrecked. (The other hybrid, The Smurfs, was disqualified, but no great loss there.)

Looking at Tintin, clearly it’s as good as if not a superior film to the cartoons that were nominated: Kung Fu Panda 2, Puss in Boots, Rango, A Cat in Paris and Chico & Rita. So why did the Academy snub the Peter Jackson/Steven Spielberg juggernaut? I’d argue that most voters in the animation category probably find something intrinsically fake or cheap about motion-capture-generated cartoons, that they’re a shortcut compared to old-school, animate-each-frame-of-movement cartoons.

It’s an ironic shift in perception, because only a decade or two ago, traditionalists protested against the wave of digital animation Pixar was pushing as not being “true” animation, compared to old-fashioned, drawn “cel” animation. Now what defines animation clearly encompasses digital 3-D cartoons. Animation enhanced by motion capture gets no respect.

Now, on to Rise of the Planet of the Apes. Andy Serkis faced the same respect problem when he played Gollum in the Lord of the Rings films. (Serkis also played Tintin‘s Captain Haddock, but that performance was less noteworthy.) Everyone agreed his performance as Gollum was mesmerizing, but the Academy turned up its nose. Now, as Caesar the chimp, he’s as much an actor as James Franco, or even a better one. We don’t end up caring about Franco’s scientist Will Rodman. We care about Caesar. As Caesar, Serkis carries the film. To my mind, it doesn’t matter if we see part or all of Serkis’ “real” face or body, or if that performance isn’t “pure.” What matters is the performance.

Clearly, performance capture is redefining what is acting, just like, historically, other technologies have challenged our notion of acting and performance. Think how special makeup made the Tin Man “tin” in The Wizard of Oz. Or how prosthetics in The Elephant Man, The Mask or Mask enhanced performances. Or puppetry (Yoda) or costumes (Darth Vader or C-3PO). Here’s another example: As the serial killer Hannibal Lecter in The Silence of the Lambs, Anthony Hopkins won a 1991 Best Actor Academy Award. It was a role he largely played behind glass, and behind a mask. Isn’t that much like playing behind the “mask” of digital enhancement?

Digital performances are simply another step in film’s ongoing evolution. No need to panic, Academy. They deserve to be recognized. If it makes an Oscar more palatable, give them their own category: “Best Performance-Capture Performance by an Actor in a Leading Role.”

The only question is, when the Oscar is someday awarded for a motion-capture performance — and some day, it will be — does the actor accept the award solo? Or, accompanying him or her onstage, should there also be the team of animators, artists and technicians who made the entire performance possible?

Luckily, the Academy has time to revise its rules and get a second chance: Serkis will be reprising his role as Caesar in a Rise of the Planet of the Apes sequel.

Also see:    How the Academy’s animation rules fight the progress of the art form - http://www.avclub.com/articles/soft-cels-how-the-academys-animation-rules-fight-t,69793/




Bringing Cloud Power to Hollywood Digital Effects


(datacenterknowledge.com)                   Hollywood digital effects specialist Digital Domain is using storage gear from Avere Systems to harness distributed computing nodes in a cloud rendering system.

Avere announced today that Digital Domain has implemented its FXT Series NAS appliances at a data center in Las Vegas to maximize IOPS (input/output operations per second) and minimize latency of its cloud-based infrastructure to ensure quick access to massive amounts of computer-generated imagery data.

Digital Domain is a visual effects and animation company that has delivered innovative visuals for more than 80 movies — including Titanic, Apollo 13, the Transformers trilogy and TRON: Legacy.  When creating effects for movies the company uses rendering nodes in a Las Vegas colocation center that are accessed from Digital Domain servers in Los Angeles, San Francisco, and Vancouver to convert into media frames. The company leverages Avere FXT products to reduce latency introduced by accessing data across such geographical distances.

“We couldn’t do this without Avere in the picture,” said Mike Thompson, Sr. Systems Engineer of Digital Domain.  “The WAN latency would have killed the applications’ IOPS to the filers.  We simply wouldn’t have been able to render frames remotely.  In order to grow, we would have been forced to increase our data center footprint in cities with much higher costs for space and power.”

Avere’s FXT Series of appliances feature a tiered file system that organizes data across RAM, Flash, SAS and SATA tiers to effectively provide a 5:1 reduction in disks, power and rack space. The new FXT 3000 and FXT 4000 series hardware platforms are designed for even greater scalability and efficiency, doubling the amount of appliances that can be clustered to 50 and providing as much as 7 TB of RAM and hundreds of terabytes of SAS or SSD capacity on a single cluster.

“Colocation data center facilities can be enormously beneficial in helping companies such as Digital Domain leverage cloud computing and lower costs; however, without the ability to minimize the latency introduced by geography, the performance degradationis so great that it can’t be offset by cost reduction,” said Ron Bianchini, Avere President and CEO. “Colocating Avere appliances with compute nodes removes the latency penalty and opens up a new world of possibilities for companies seeking to build highly efficient global storage infrastructures without sacrificing application performance.”





‘Star Trek 2′ is Being Partially Shot in the IMAX Format

(screenrant.com)                 Just before the 2011 winter holiday break got fully underway, J.J. Abrams revealed that he had been giving serious consideration to shooting parts of his Star Trek sequel in the IMAX format. The sci-fi film’s casting thereafter dominated headlines during the buildup to the start of production in early 2012, leaving question about the movie’s technical attributes without a surefire answer (officially speaking).

While the recent spate of Star Trek 2 set photos has primarily re-ignited discussions about the identity of actor Benedict Cumberbatch’s villainous onscreen counterpart in Abrams’ movie, one of the set pics also confirmed that the new Trek installment is indeed being filmed in part via the use of IMAX cameras.

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For the definitive proof (tip of the hat to /Film for catching this) check out what’s right next to Cumberbatch’s right arm in the Star Trek 2 set pic below:

star trek sequel set photo stunt double benedict cumberbatchCLICK FOR LARGER VERSION

Here’s where things get even more interesting: since Star Trek 2 is going to be post-converted into 3D – rather than shot natively in the stereoscopic format – which suggests that fans could get to see the Trek sequel in regular 2D IMAX rather than IMAX 3D in theaters. In fact, the film might not even be released in IMAX 3D at all, given how tricky it will undoubtedly be to convert the portions of Star Trek 2 originally shot for true 65mm IMAX presentation into three dimensions (with excellent results, that is).

This also puts Star Trek 2 in a curious position as the movie is going to be a far more CGI heavy project than previously-released tentpole titles which were partly shot in the IMAX format (see: The Dark Knight, Mission: Impossible – Ghost Protocol). Movies that mix live-action material with large amounts of CGI are known for suffering after they’ve been blown up to IMAX size, as the higher resolution and frame rate calls extra attention to the weaknesses in the digital effects. That could also ring true for the non-native IMAX portions of Star Trek 2.

Bryan Singer's Star Trek: Federation TV series

How do you prefer the crew of the Enterprise? In IMAX or 3D?

Cinephiles are already going to be hard-pressed to provide a tentative answer to the “IMAX or 3D?” issue which will be very much put to the test in 2012, thanks to highly-anticipated upcoming titles like The Dark Knight Rises and Prometheus promising to utilize the different technologies for a more effective viewing experience.

Star Trek 2 should only add more fuel to that ongoing debate, as it seems moviegoers could be able to view the sci-fi sequel in both 2D IMAX and regular 3D, so as to better compare and contrast how the formats affect the same film, and thus determine which one really does enrich the viewing process by offering a more immersive experience.

Look for Star Trek 2 to soar into theaters around the U.S. on May 17th, 2013.




The Rise And Fall Of Practical Effects In Cinema


(attackthefilm.com)               This summer you are probably going to go to the movies to see some huge blockbuster movie packed with lots of explosions, flying robots, maybe a few CGI space ships and probably a monster or two. Unfortunately, all of these explosions, robots, space ships, and monsters – are completely fake.

You moron! Of course they are fake, it’s a movie! Yes yes… What I mean is that the effects are fake.
See, back in “the old days” we actually blew things up with real explosives, built robots, hired make-up artists, and made models of space ships that were bigger than you are. What we are missing from cinema today is a “how did they do that?” factor.

Think about it. Say you go to see the latest sci-fi film “Prometheus” this summer and there is a shot of a space craft flying through space. Are you going to just let it fly by and not let it affect you, or are you going to sit there for a minute trying to imagine how they did that? The answer is you are going to let it fly by and not phase you at all, not only because it’s been done before. But because it will have been done by computer animation. If you grew up during the 1950s through the 1990s, you will remember watching movies like Forbidden Planet, 2001: A Space Odyssey, Godzilla, Star Trek: The Motion Picture, Alien, Blade Runner, Terminator, Apollo 13, Total Recall, Independence Day, and of course Star Wars, just to name a few. These movies are mentioned because most of the effects in these movies were actually filmed, they were not fabricated in a computer.

Remember that shot where the White House is blown up in Independence Day? Of course you do, it was awesome. It was also a model. They built a model of the White House, and then blew it up using real explosives. Win.

Space craft like the Star Destroyer, X-Wing, and Millennium Falcon from Star Wars were all models, and were actually filmed by real cameras and then combined with a star field background using film techniques and optical printers. The Discovery One space craft from 2001, the USS. Enterprise, the Nostromo, and all the flying cars in Blade Runner were done the same way.

You could really appreciate these effects when you saw them because you knew that these things were real, and you had no idea how they did it. Sure it was a model, but why did it shine like that, and why does it look so big? Even today when I watch one of these older films I respect the talent and time required to construct these awesome models, set up miles of explosives, and film these things in one take.

When I watch the Star Wars prequels, or the new Star Trek movie, or even special effects wonder Avatar. I understand that days of work went into making these amazing CGI models, animating them, and adding a bunch of lens flares to make it look more realistic. But I know they are fake, and I know exactly how it was done. Because of this I respect them less than if I saw a 6 foot model flying in front of me.

Unfortunately, it seems as though we may never again see space ships made from plastic models. Real explosions, practical effects like fake blood, squibs, miniature cities and people in rubber suits are becoming less and less used, with Hollywood opting for the cheaper and safer CGI alternative. One day we won’t even have actors, just CGI replicas.




Classic Quickie: The Special Effects of Darby O’Gill and the Little People


Motionographer Classic Quickie: Peter Ellenshaw’s special effects in Disney’s Darby O’Gill and the Little People (1959)

VIDEO - Take a look:   

Part 1:  Matte Paintings - http://www.youtube.com/watch?v=OMW0j-Ywflk&feature=player_embedded

Part 2:   Forced Perspective - http://www.youtube.com/watch?v=iYQofxCTyuA&feature=player_embedded




Tintin  & Friends - A Video Tribute to Those Snubbed by the 2012 Academy Awards


Now that all the winners of the 84th Annual Academy Awards have been revealed, with Hugo and The Artist both coming away with a decent handful of Oscars, there will likely be some dwelling on who really deserved the golden statue, but didn't receive one other than the chocolate replicas from Wolfgang Puck. However, a recent video made by JoBlo has decided to focus on all the movies and talents who weren't even honored with a nomination with Snubbed 2012 - An Oscar Tribute. Made in the same style as the In Memoriam tribute video of those lost each year in cinema, this film remembers the non-nominees. Watch!

For me, one of the biggest and most glaring exclusions this year has been The Adventures of Tintin for Best Animated Film, and I'm pretty sure Billy Crystal even shouted something about it during the traditional movie mash-up introduction at the beginning of the ceremony. There's some questionable inclusions like Attack the Block for a couple awards, but others such as Tilda Swinton for Best Actress in We Need to Talk About Kevin, Michael Fassbender for Best Actor in Shame and more love for Warrior and The Girl with the Dragon Tattoo are right on the money. Plus, I like the tribute to Michael Giacchino for his Super 8 score, as a track from the film is the driving force of this video which really makes you feel sad that these films and talents weren't nominated for Oscars.


VIDEO - Take a look:   http://www.firstshowing.net/2012/see-a-video-tribute-to-those-snubbed-by-the-2012-academy-awards/

Friday 24 February 2012

VFX Oscar Predictions Spreadsheet

(goldderby.com)              
    "Rise of the Planet of the Apes" won visual effects in a visual effects-driven feature motion picture at the 10th annual Visual Effects Society Awards. Seven of the nine winners of this prize went on to claim the Oscar for Best Visual Effects.

Two of its Oscars rival were in that race  -- "Harry Potter and the Deathly Hallows: Part 2," and "Transformers: Dark of the Moon" -- while another, "Hugo," which the supporting visual effects award. The fifth Oscar contender -- "Real Steel" -- was snubbed by the VES.

The motion capture used in "Rise of the Planet of the Apes" is similar to the technique used in "King Kong" which won this Oscar race in 2005. Andy Serkis played a primate in both films and also appeared in digitally enhanced form in "The Lord of the Rings" trilogy. Joe Letteri won for two of those three films -- "The Two Towers" and "Return of the King" -- as well as "King Kong" and “Avatar." His co-nominees -- Daniel Barrett, Dan Lemmon and R. Christopher White -- are all first-timers. This is the only Oscar bid for this summer blockbuster. The last film to win its sole nomination in this race was "Death Becomes Her" in 1992.

"Hugo" is the only Best Picture nominee represented in this category which could give it the edge. Oscar cham Rob Legato ("Titanic") vies for the third time -- his other bid was for "Apollo 13" -- while Ben Grossmann, Alex Henning and Joss Williams are first-time nominees.

Two other films in the "Harry Potter" franchise -- "Prisoner of Azkaban" (2004) and "Deathly Hallows: Part 1" (2010) -- contended in this category. Oscar champs Tim Burke ("Gladiator") and John Richardson ("Aliens") were nominated for those films as well as this one. Greg Butler and Dave Vickery are first-time nominees.

"Transformers" (2007) was nominated for Best Visual Effects but didn't win while the first sequel -- "Revenge of the Fallen" (2009) -- was snubbed which is not a good sign for this third entry. John Frazier won one ("Spider-Man 2") of his previous nine bids while Scott Farrar has gone one ("Cocoon") for five. This is the second nominations for Scott Benza who was recognized for the first film in this franchise. Matthew Butler is an Oscar rookie.

Erik Nash, who contended for "I, Robot" picked up another bid for fashioning the men of steel featured in "Real Steel." Swen Gillberg, John Rosengrant and Ben Taylor are rookie nominees.

Take a look - odds spreadsheet:        http://www.goldderby.com/events/445/oscars-2011/best-visual-effects.html




With "Akira" on Hold, Warner Bros. Turns to Live-Action "Bleach" Movie 


(spinoff.comicbookresources.com)              Undeterred by its difficulties with Akira, Warner Bros. has acquired the live-action film rights to Bleach, the bestselling action-fantasy manga by Tite Kubo, Variety reports. Wrath of the Titans screenwriter Dan Mazeau will pen the adaptation, with Get Smart‘s Peter Segal producing and possibly directing.

“I’ve always been a huge fan of Bleach and have great respect for its creator Kubo and the truly original and amazing world he has created in this manga,” Segal said.

Debuting in 2001, Bleach follows Ichigo Kurosaki, a teenager with the ability to see spirits who inadvertently absorbs the powers of a Soul Reaper — a personification of death similar to the Grim Reaper — and dedicates his life to protecting the innocent and guiding lost souls to the afterlife.

The manga’s 53 volumes to date have sold 75 million copies in Japan, and spawned a hit animated television series and four feature films. Warner Bros. has been trying to secure the rights to the property since at least March 2010.

Heroes alum Masi Oka, who brought Bleach to Segal’s Callahan Filmworks, will also produce along with Segal’s partner Michael Ewing and Viz Productions, a subsidiary of Viz Media, which publishes the manga in North America.




VFX Company Shows Young People Tech Career Opportunities


(womenintechnology.co.uk)              A British visual effects company that has worked on films such as Harry Potter has taken time away from the computers to show young people the careers they could have in the technology sector.

Double Negative, which has won Bafta awards for its work, has taken part in BigAmbition, a project run by e-skills UK.

More than 50 technology employers have collaborated with BigAmbition so far. The website is aimed at young people and features interviews with IT professionals, company profiles, games and quizzes, in the hope that they can see the range of careers they could have in the technology sector.

"The visual effects industry needs all kinds of creative and technical talent. BigAmbition is a great way to show young people the variety of career opportunities there are," commented Vic Rodgers from Double Negative.

"Attracting the right people into the industry is key to our continued growth. It’s important to us to get young people interested in technology as early as possible, and to show them how varied and exciting the industry can be."

It is predicted that 500,000 people will be required to fill IT jobs in the next five years.

womenintechnology has a dedicated careers advice service for women, graduates and experienced professional looking for technology and IT jobs.



Kerry Conran's "John Carter of Mars" Demo Reel


For a look at what might have been, here is Kerry Conran's "John Carter of Mars" demo reel for Looking Glass Films and Paramount Pictures.

VIDEO - Take a look:      http://www.youtube.com/watch?v=FdEas1NWusY&feature=youtube_gdata_player



Greek Mythological "Hercules" Sets Up at MGM

(darkhorizons.com)               Dwayne Johnson is in talks to play the titular Greek mythological hero “Hercules” in a new film about his exploits setup at MGM and Spyglass Entertainment reports The New York Daily News.

An adaptation of Steve Moore's comic "Hercules: The Thracian Wars", the story follows Hercules years after he carried out his twelve tasks and has turned his back on the Gods.

Now he and six friends have become mercenaries who've been hired by the King of Thrace to train his men into becoming an army every bit as ruthless as they are. Ryan Condal wrote the script while Brett Ratner is set to direct.




James Cameron’s Avatar The Game: Walkthrough Video


(cinestarsite.info)                As seen on avatarmoviegame.com Today, were throwing you into the Pandora rain forest, one of 16 different environments in the game, as a member of the Resources Development Administration, or RDA military.

VIDEO - Take a look:            http://cinestarsite.info/james-camerons-avatar-the-game-walkthrough-video.htm



Visual Effects & Animation veteran Tony Hudson joins “The Eyes of Thailand” Team

(eyesofthailand.com)                Tony Hudson is a veteran filmmaker and entertainer with more than two decades of experience in film visual effects and animation. Having spent most of his career working at such companies as Industrial Light and Magic, Walt Disney Feature Animation and Lucasfilm Animation, Tony now finds satisfaction with his home-based visual effects studio, Fxvet Studio, which specializes in production design and providing visual effects and title services for independent film producers looking for collaborative services at a reasonable price. Recent projects include the motion graphics for Jayebird Films’ “The Right to Love”, and title and effects work for Wandering/Cut Films’ “Things I Don’t Understand” and San Simeon Films’ “Into the Wild”.

Tony joins “The Eyes of Thailand” team as the Titles and Motion Graphics designer.

Welcome aboard, Tony!

Source:     http://www.eyesofthailand.com/2012/02/19/visual-effects-animation-veteran-tony-hudson-joins-the-eyes-of-thailand-team/

Support “The Eyes of Thailand” Film:    http://www.eyesofthailand.com/2012/02/01/action-alert-28-days-left-to-support-the-eyes-of-thailand-film/



2012 SJ Movie Awards: Best Creature Effects Artists


(screenjunkies.com)             The moment of shock and awe come blasting to your mind when you remember cinematic moments like King Kong coming from the jungle, the brontosaurs grazing in "Jurassic Park", or poor John Hurt having his chest burst open in "Alien." These scenes have become fewer and fewer through out time as we settle for "Transformers"-esque fast paced special effects or cheap CGI. But here are three movies that don't fall into the modern day pitfalls of creature effects and give us some of the most memorable creature moments in recent cinema history. These are the Screen Junkies Awards winners for Best Creature Effects.



MASTERSFX to Collaborate with Twisted Twins Productions on American Mary


(btlnews.com)            Hollywood-based MASTERSFX is partnering with Twisted Twins Productions to create the character designs and produce the prosthetic and makeup special effects for the new indie horror film American Mary, currently in production.

The deal comes on the heels of the recently released DVD of Dead Hooker in a Trunk – the debut film from Twisted Twins Productions. Inspired by Robert Rodriguez‘s 1995 book Rebel Without A Crew, Jen and Sylvia Soska – identical twin sisters from Vancouver – produced Dead Hooker in a Trunk on a shoestring budget – writing, directing and staring in the film themselves, as well as doing their own stunts. The film went on to develop a cult following – touring film festivals and getting picked up by IFC Midnight.

Full article:   http://www.btlnews.com/news/mastersfx-to-collaborate-with-twisted-twins-productions-on-american-mary/




Hayek Producing Animated Adaptation of Gibran's The Prophet


(comingsoon.net)               Khalil Gibran's best known fictional work "The Prophet" is being adapted for the big screen in a new production that will involve collaborations across many borders. In this adaptation, each of the 89-year old classic's chapters will be directed by a different award-winning filmmaker, with Roger Allers (The Lion King) responsible for the connective through-line narrative.

Pre-production is scheduled to begin this month, with Salma Hayek producing along with Clark Peterson and Ron Senkowski. Doha Film Insititute (DFI) is co-financing along with Participant Media, MyGroup Lebanon, FFA Private Bank, JRW Entertainment and Code Red Productions.

"'The Prophet' has been an incredible source of wisdom and inspiration for millions of people all over the world. Being of Lebanese descent, I'm particularly proud to be part of a project that will present this masterpiece to new generations, in a way never seen before," said Hayek.




Vote For 'Best Visual Effects' Oscar

http://www.goldderby.com/predictions/addprediction/18/23



Cockpit Photo from "The Europa Report" Channels Kubrick’s Space Odyssey


(io9.com)              Cockpit photo from The Europa Report channels Kubrick's Space Odyssey We've seen possible footage from the mysterious space flick The Europa Report, which is about a team of astronauts headed out to explore one of Jupiter's moons. This newly released production still reveals yet another sweeping view of the gorgeous ship.

This image is taken from the "nose camera" on the ship and shoots straight down, conjuring up a lovely 2001: A Space Odyssey vibe thanks to the polygonal shaft. The Europa Report should hit theaters sometime in 2013.

Take a look             http://io9.com/5887301/cockpit-photo-from-the-europa-report-channels-kubricks-space-odyssey

VIDEO - Possible footage - Take a look:   http://io9.com/the-europa-report/



Unscene Heroes: Stan Winston


(eatsleeplivefilm.com)                  This week follows on thematically from special effects, when I looked at the stunning contribution of Weta Digital, but the focus today pre-dates the kind of jaw-dropping scenes we see in Rise of the Planet of the Apes, and addresses earlier techniques such as animatronics and prosthetics. Today’s individual in question has had a fantastic impact on both the film industry and on the awards front.

Stan Winston, visual effects supervisor, makeup artist and bit-part director, was born in 1946 in Arlington, Virginia. After he graduated High School, he took a 4-year University course where he undertook sculpture and painting. Shortly afterwards he moved to Hollywood, but since an acting career failed, he altered his approach and became a makeup apprentice at Walt Disney.

Only a few years later, Winston had established his own effects company and won an Emmy for a TV film, Gargoyles, in 1972. He continued to gain such Emmy recognition for the rest of the decade, until 1982 where he was nominated for an Oscar for the movie Heartbeeps. However, it was his astounding work on the Carpenter classic, The Thing, that propelled him into the limelight, which is a film that still holds its own today.

The following year he continued to work on projects for TV before beginning a recurring partnership with James Cameron. Their first film, Terminator, genuinely put Winston on the map with his vision and realisation of the now iconic machine portrayed by Schwarzenegger and just two years later in ’86, he won his first Oscar (Visual Effects) for his designs and creation of the terrifying nasties in Aliens.

The years that followed saw him assert his skills to film such as Edward Scissorhands and both Predators (for which he created the recognisable character). 1988 saw his first venture into directing with the horror film, Pumpkinhead, which won him Best First Time Director at the Paris Film Festival.

However, it was in 1990 when he reignited his affiliation with Cameron for the superb Terminator 2: Judgement Day, which blew audiences, as well as the Academy, away with its breathtaking  visuals, earning two Oscars (Best Visuals & Makeup) at the 1992 ceremony.

Following that, he again teamed up with Tim Burton for Batman Returns, creating the look for Danny DeVito’s The Penguins and Pfeiffer’s Catwoman, for which he was praised for his realisation of Burton’s ideas and tone of the film.

1993′s Jurassic Park saw a slight change in direction from horror nasties to prehistoric ones, when he worked alongside Spielberg for this monster (excuse the pun) blockbuster. Animatronics were at the forefront of this visual effects marvel, and earned him another Best Visual Effects Oscar.

A more prominent venture into animatronics was to come, as himself and Cameron joined forces to establish Digital Domain: a visual effects company that became one of the most renowned in the world. Since completing the hugely successful Titanic, the pair parted ways, yet Winston continued with his team to earn an Oscar nomination for Jurassic Park: The Lost World, until yet another Spielberg movie came knocking.

This time it was the Kubrick inspired A.I.: Artificial Intelligence, where some advanced animatronics and striking CGI earned him the final Oscar nod of his career. The fantastic SFX and visuals were largely down to the handy skills and his team as well as his imprecible vision, as the film went on to receive numerous Golden Globe and Academy Award nominations.

Towards the latter stages of his career, Stan Winston shared his creative input on Terminator 3: Rise of the Machines, but beforehand had been left very hurt after being snubbed for Paul W.S. Anderson’s Alien vs. Predator. Considering he designed both the original concepts and visual effects on the films, he expected to be included, yet unfortunately wasn’t. This was probably a blessing in disguise, as even though it had great takings at the Box Office, it was a truly pitiful film.

Upon his death in 2008, Arnold Schwarzenegger made a public speech honouring his life, as well as John Favreau dedicating a sci-fi award for Iron Man to him in his memory.

Winston had intended Jurassic Park 4 to be his next project, and even up to his death he had a hand in Avatar with old pal Cameron, and his studio Legacy Effects (renamed from the original Stan Winston Studios) continued to strongly with Avatar and Shutter Island. Winston was a massive influence in his field and should be remembered for his prowess, impeccable skill and dedication.



Special Effects Company of the Year 2012!

(q-sfx.com)              We are very proud to announce that we have been named Special Effects Company of the Year 2012 at the Event Production Awards.

We’d like to thank all at the Event Production Show, our clients and most importantly our fantastic (and hungover) team.

SPFX Portfolio:   http://www.q-sfx.com/sfx-portfolio/

Source:    http://www.q-sfx.com/2012/02/event-production-awards-special-effects-company-of-the-year-2012/